AI Insights · Timothy · July 2025
Top Down Games Performance on Android in Mexico: Q2 2025
Explore the performance of top down games on Android in Mexico during Q2 2025, highlighting key trends in downloads, revenue, and active users.
In the second quarter of 2025, the top down games category on the Android platform in Mexico showcased notable trends in downloads, revenue, and active users. Data from Sensor Tower provides insights into the performance of the top five games.
Brawl Stars by Supercell experienced fluctuations in weekly revenue, starting at approximately $246K at the end of March and peaking at $297K in early May. Downloads showed a consistent upward trend, reaching around 32.8K in late May. However, weekly active users decreased from 1.88M to 1.58M by the end of June.
Mobile Legends: Bang Bang from MOONTON saw its revenue begin at $144K, with a dip to $37K by mid-June, before ending the quarter at $59K. Downloads spiked in late April at around 72.3K, while active users rose from 278K to a peak of 348K in mid-May before slightly declining.
Pokémon TCG Pocket - Card Game showed a varied revenue pattern, with a high of $121K at the start of April, decreasing to $27K by mid-June, and ending the quarter at $56K. Downloads started strong at 44.1K and gradually decreased to 18.6K by the end of June. Active users also declined from 686K to 444K.
Clash Royale maintained relatively stable revenue, with a significant increase to $66K in early May. Downloads fluctuated, peaking at 40K in early June. Active users saw a rise from 2.9M to over 3.2M by the end of the quarter.
League of Legends: Wild Rift by Riot Games, Inc experienced a steady increase in revenue, starting at $23K and reaching $44K by late June. Downloads remained relatively stable, with a slight increase to 3.4K mid-quarter. Active users hovered around 68K, peaking at 72K in mid-May.
These insights are based on Sensor Tower data, where more detailed analytics can be found for a deeper understanding of market dynamics in the gaming sector.